Sort the Port is game designed to teach kids better organizational skills using color, size, and shapes. We created the computer game in our vertical studio at Texas A&M University. The game follows Billy, a shipyard rookie as he strives to organize crates into their corresponding shipping containers.
My main roles were creating concept art for our character and designing UI for our game and companion app.
Team members: David Hollenbeck, John Ives, and Xavier Flores
Software Used: Unreal Engine 4, Maya, Substance Painter, Adobe XD.