Created during the 48 hour game creation competition, Chillenium. The game follows a parasitical worm fighting his way to his host's heart fighting any virus in his way. 
I was lead modeler and texture artist. I created the enemies our hero worm would have to fight. 
Software Used: Unreal Engine 5, Autodesk Maya, Adobe Substance Painter, Adobe Photoshop, Adobe Audition
Team members: Brooke Slaughter, Kat Kornegay, Joel Barnhill, Xavier Flores
In Game Footage
In Game Footage
Heart Model and Texture
Heart Model and Texture
King Virus Heart Model and Texture
King Virus Heart Model and Texture
Sphere Virus Heart Model and Texture
Sphere Virus Heart Model and Texture
Walker Virus Heart Model and Texture
Walker Virus Heart Model and Texture
Unreal Engine Render
Unreal Engine Render

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